Jan. 27th, 2010
The next chapter
Jan. 27th, 2010 07:21 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
I've got ideas bouncing around in my head at the moment for a tabletop game set at the end of the sixth age, based relatively closely on the ZG end-game, though I have been making a few changes to best fit into what I want to exist in my game.
I'll post my background when I've finished it so people can have a look if they want. What I would like now is some ideas for the Garou. I've seen things I'm gonna use for Mages and Vampires, but only have a couple of ideas for Werewolves, and they're not based on anything actual characters have done. Anyone got any PCs or NPCs out there who might found something that stands half a chance of surviving the Age, or got any ideas as to what there might be other than Spirals?
ETA - The game's going to be set in mainland Britain, 'cause I can.
I'll post my background when I've finished it so people can have a look if they want. What I would like now is some ideas for the Garou. I've seen things I'm gonna use for Mages and Vampires, but only have a couple of ideas for Werewolves, and they're not based on anything actual characters have done. Anyone got any PCs or NPCs out there who might found something that stands half a chance of surviving the Age, or got any ideas as to what there might be other than Spirals?
ETA - The game's going to be set in mainland Britain, 'cause I can.